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Devlog
What changed this time
11 October 2026
Devlog #2: A new name, DirectX 12, and the night my monitor left
The game has a new name, and a monitor that walked out in the middle of the night. Plus a new Graphics API setting, a hard look at the paint that shows who owns what, and a Kolos that still cannot walk.
24 September 2026
Devlog #1: Shots, trains and dust
Shells now hit the armor instead of the inside of a tank, trains stop before a broken bridge, and Rift Valley got dustier. Here is what changed in Helion Rift over the last few weeks.